Raphael Colantonio & Peter Salnikov are back at the mics to talk to Dave Oshry, co-founder and CEO of New Blood Interactive (Dusk, Fallen Aces, Gloomwood etc) about their unique approach to early access, listening to players and saying ‘screw you!’ to mainstream.
Find financial support for your game studio at IndieGo Fund: https://indie-go.ru/fund
– Are retro-looking games easier & safer to create?
– Episodic games as TV seasons. Why big updates are good;
– “Better to have a sold-out club show than to play for an empty stadium”;
– Front to end, brick by brick. Core devs & floating teams: what’s New Blood’s pipeline like?
– A rushed game will stay bad forever: why it’s important to take the time you need.
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Official sitehttps://thehouseofthedev.podbean.com
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